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Verticality
http://www.citadelofsorcery.com/forums/viewtopic.php?f=9&t=2734
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Author:  Conan [ Sat Dec 09, 2017 4:49 am ]
Post subject:  Verticality

I was wondering how is the verticality of the game going to be. Is it the usual asian mmo's flat, water level giant square or does it have a more panthon rotf-like feeling? Being able to look up and see towering mountains, towers and whatnot just adds a whole lot of immersion. I'd like to be able to rest upon a high ground, like Crom, strong on his mountain, and just see the busy city life with its populace triflingly toiling their lives away.

Author:  Timoca [ Sat Dec 09, 2017 1:04 pm ]
Post subject:  Re: Verticality

They've got a map the size of our planet to build further on, I'm sure there will be quite a bit diversity in areas we get to see.

Author:  ShadowOfTheAlphaUhm [ Sat Dec 09, 2017 2:25 pm ]
Post subject:  Re: Verticality

Hi Conan,

The game world is literally an entire planet, so there will be large swaths of relatively flat desert and plains, but things like major cities, mountains and vistas may be very tall and grandiose. Makes the act of climbing ontop of these super structures all the better when you are rewarded with a view worth a million words.

Author:  Conan [ Sun Dec 10, 2017 3:38 am ]
Post subject:  Re: Verticality

That brings me joy, thank you for your answers.

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