Citadel of Sorcery

Playable Races:

There are six playable races in Citadel of Sorcery. For the next few months we'll be releasing information on each of these races. Stop in occasionally to see the newest information.  

Verduren:

Back in the Second age of the world, a group of humans choose to meld with the organic elements of the world and thus became what other humans eventually called the Verduren. After the 'change' they could blend themselves into the wild and hinder detection by demons seeking humans to feed upon. Their bodies and skin mimicked the foliage around them, and even their temperaments came to be tied to the way of flora. <<more>>

Gargoyle:

In the Third Age of the Reflected Worlds much of humanity had been fooled by The Prophets testimony. He convinced people to seek out what they thought were the Dead Gods, but were actually Demons. One of those groups of people followed a false god named Garos. In their fanatical devotion they used grim and radiant magic to permanently turn themselves into a likeness of their god. They even named themselves Gargoyles in his honor. <<more>>

Waerian:

It was in the Time of Folly, the third age of the world, when most humans were taken in by the demons posing as false gods. But one group of humans was not deceived. They took council with the Verdurans who had not succumbed to the foolish religious fervor of the human race. The Verdurans counseled this group of unbelievers to join them, but these humans did not want to become Verdurans. These were sea folk, and did not want to leave the water they loved. They dwelled on the edge of the ocean and made their living from the bounty of the seas. But they followed the example of the Verdurens and changed themselves with magic. They altered their bodies to suit the water and then went into the depths of the ocean to get away from the false gods and their fanatical followers. And so the Waerian race was created. <<more>>

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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